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Skyblivion - Deadlands environment and props

As a part of the Skyblivion concept art team, I worked on an early redesign of the Deadlands, originally from the game The Elder Scrolls IV : Oblivion from Bethesda Softworks.
It is the dimensional plane of Mehrunes Dagon, prince of domination and destruction. In the deadlands, the ocean is lava, it rains fire and even the flowers are trying to kill the player. It's a very inhospitable place, and every element would have to look dangerous.

Nothing here is guaranteed to be in Skyblivion at any point in time, as these are early research and not final concepts. Hope you enjoy!

Mood piece with spikes, lava, spikes and spikes.

Mood piece with spikes, lava, spikes and spikes.

Early exploration of shapes, inspired by the Oblivion logo. Shapes have to be sharp, pointy and imposing (top heavy). Materials would have to be at least very unpleasant to the touch in a strong way: rusty corroded metal, hot lava, rough concrete.

Early exploration of shapes, inspired by the Oblivion logo. Shapes have to be sharp, pointy and imposing (top heavy). Materials would have to be at least very unpleasant to the touch in a strong way: rusty corroded metal, hot lava, rough concrete.

Each instance of this plane has a tower that the player has to visit in order to close it. It's an important and defining element. Having found what materials I'd like, I tried to be as imposing with the shapes as I can.

Each instance of this plane has a tower that the player has to visit in order to close it. It's an important and defining element. Having found what materials I'd like, I tried to be as imposing with the shapes as I can.

The base game has man-sized turrets that spits lava at the player. Very fun to remake with the theme.

The base game has man-sized turrets that spits lava at the player. Very fun to remake with the theme.

Ruin props

Ruin props

Natural looking props, for the wilder regions of the deadlands.

Natural looking props, for the wilder regions of the deadlands.

A claw machine trap, picking up unwary visitors.

A claw machine trap, picking up unwary visitors.

Specific props from the game oblivion, redesigned with the new theme

Specific props from the game oblivion, redesigned with the new theme