He's the "direct confrontation" character and I wanted him to feel this way (rhino shaped helmet, biker jacket, heavy sword). He needs weight and strength.
The sneaky one, with daggers and poisons. Thin pointy shapes, some flexibility in the attitude, and not facing the ennemy.
The more mystical character, an alien conscious machine. I went for a more "machine" than "alien" interpretation. He has a cloak in the original version, giving him a wanderer humanized look, as opposed to a functional unconscious android.